Today the best players in the world would balk at playing against a strong chess program. But are there any positions or ideas left that computers cannot figure out? Kiyoshi Takahashi has put together some elementary themes that traditionally posed problems for computers. To this we have added a study which for almost thirty years has genuinely stumped our electronic friends.
http://www.chessbase.com/newsdetail.asp?newsid=8332
Posted: Tue 17 Jul 2012
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